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Ingram Mac-10

Gustavo Toledano -
Created on 16 Nov 2021
Modeled this Ingram Mac-10 using Autodesk Maya, Substance Painter and Arnold. The model has a 2048 texture set with roughly about 15k tris. I also have a reference sheet I created to help me model this. It took me around 3 and a half days from blocking to final render.
Ingram Mac-10

Gustavo Toledano -
Created on 16 Nov 2021
Modeled this Ingram Mac-10 using Autodesk Maya, Substance Painter and Arnold. The model has a 2048 texture set with roughly about 15k tris. I also have a reference sheet I created to help me model this. It took me around 3 and a half days from blocking to final render.